Main Page   Modules   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages  

IdeSoundBuffer_DS Member List

This is the complete list of members for IdeSoundBuffer_DS, including all inherited members.
ApplySettings()IdeSoundBuffer_DS [virtual]
IdeSoundBuffer::Claim()=0IdeRefCountBase [pure virtual]
deRefCountBase::Claim()deRefCountBase [inline, virtual]
deRefCountBase()deRefCountBase [inline, protected]
Destroy()IdeSoundBuffer_DS [virtual]
GetConfig(deSoundCfg &Cfg)IdeSoundBuffer_DS [virtual]
GetFrequency()IdeSoundBuffer_DS [virtual]
GetInterface(int interface_id)IdeSoundBuffer_DS [virtual]
GetPan()IdeSoundBuffer_DS [virtual]
GetVolume()IdeSoundBuffer_DS [virtual]
IdeSoundBuffer_DS()IdeSoundBuffer_DS
IdeSoundBuffer_DS(IdeSoundSystem *ss, IdeSoundData *data)IdeSoundBuffer_DS
iface_32Bit enum valueIdeSoundBuffer
iface_DirectSound enum valueIdeSoundBuffer
iface_EAX enum valueIdeSoundBuffer
iface_IdeSoundBuffer enum valueIdeSoundBuffer
Initialize(IdeSoundSystem *ss, IdeSoundData *data)IdeSoundBuffer_DS [virtual]
interface_t enum nameIdeSoundBuffer
IsPlaying()IdeSoundBuffer_DS [virtual]
m_BufferLoopsIdeSoundBuffer_DS
m_BufferSizeIdeSoundBuffer_DS
m_CfgIdeSoundBuffer_DS
m_CurrWritePosIdeSoundBuffer_DS
m_DataPositionIdeSoundBuffer_DS
m_DescIdeSoundBuffer_DS
m_FormatIdeSoundBuffer_DS
m_LastPlayPosIdeSoundBuffer_DS
m_LoopIdeSoundBuffer_DS
m_p3DBufferIdeSoundBuffer_DS
m_pBufferIdeSoundBuffer_DS
m_pDataIdeSoundBuffer_DS
m_pSSIdeSoundBuffer_DS
m_RefCountIdeSoundBuffer_DS
m_SecureDistanceIdeSoundBuffer_DS
MakeCopy()IdeSoundBuffer_DS
Play(deBoolean loop=deFALSE)IdeSoundBuffer_DS [virtual]
IdeSoundBuffer::Release()=0IdeRefCountBase [pure virtual]
deRefCountBase::Release()deRefCountBase [inline, virtual]
Rewind()IdeSoundBuffer_DS
SetConfig(deSoundCfg Cfg)IdeSoundBuffer_DS [virtual]
SetFrequency(long freq)IdeSoundBuffer_DS [virtual]
SetPan(long pan)IdeSoundBuffer_DS [virtual]
SetVolume(long vol)IdeSoundBuffer_DS [virtual]
Stop(deBoolean rewind=deTRUE)IdeSoundBuffer_DS [virtual]
Update()IdeSoundBuffer_DS [virtual]
~deRefCountBase()deRefCountBase [inline, protected, virtual]
~IdeRefCountBase()IdeRefCountBase [inline, protected, virtual]
~IdeSoundBuffer()IdeSoundBuffer [inline, protected, virtual]
~IdeSoundBuffer_DS()IdeSoundBuffer_DS [virtual]

Generated on Mon Sep 12 20:17:14 2005 for Destiny3D by doxygen1.3-rc3